Story
The story has been entirely figured out and a timeline/order of events has also been made! I can't say anything for story besides that because of spoilers.
New Equip System!?!?
So, in the defaults for an RM game, you have tons of different slots and such for equips. But in the Flipside you will have three things to equip on each party member:
Weapon - Your, well... Weapon!
Ring - Your main armor. Basic stats for each ring with subtle twists
Charm - Your charm could be anything from a critical hit boost to a XP increase. I'm having lots of fun with them and even making certain charms references to fellow developers!
(You will be added as a charm if I so desire, not if you ask.)
This should make picking and choosing your "build" somewhat interesting so the combat junkies won't have my head on a silver platter, I hope.
Do what you will with this:

Now, there is other stuff I could talk about but that's all stuff that you don't need to know.
May God bless all of you and I'll catch you on the flipside!
-LinkIncGames
10 comments