Game
The Springlock: Aftermath
5 years ago

The Future of The Springlock: Files (My vision - November 2020 )


Honestly, I currently do not feel comfortable to continue developing this Fan-Game, especially since I am the only one in this game (with a little help from my brother) also I do everything since Fusion 2.5 and I had a lot of problems at the beginning, now I want to take the leap and learn to use various development softwares such as Unity, Blender, Aseprite, etc. Returning to the topic, The Springlock: Files I want and will have a complete remastering, and I talk about its history, models, settings, gameplays and among others, this I do not assure you since this will take a few years and maybe I will dedicate myself to making another type Games or Fan-Games


I'm just saying that The Springlock: Files can still continue but in a different Engine.

Also I won't be uploading games back then


but who knows, maybe SPF will continue in Fusion 2.5?



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His name is Tom

Oblitus Casa, But Cringe!

Guess my upcoming fangame by looking at the main gameplay scene hierarchy!

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.

Quick update:

I'm still working on the game, of course. In the last few weeks I focused on finishing the DEMO, and now I can say that it's almost ready.

If all goes well, the DEMO will be released very soon!

Thank you FNAF.

Hey GameJolters

Over the past few days and weeks, I've published two web projects for my learning purposes. You can find them on my GitHub profile!

https://github.com/zcesarrr

Running Unity on Linux has changed my life

Aftermath is not canceled!