Next up
UPDATE 1.1.0
Dodging is now complete! All that's left to do for the player character is leaning and switching weapons with ones on the ground, then it's onto environments and more monster AI stuff
Phew. Barely made it. Game's out! I am EXTREMELY pleased with this game overall and am looking forward to seeing what people think!
Got throwable *logic* in and complete, but no animations yet so it just defaults to the handgun anims. It's a start!
Grenades are now fully implemented!
:>
I'm on the brink of losing almost everything I own. If you need a 3D Model made, or a set of 3D Models, check out my Ko-Fi commissions. I do #FNaF Models for pretty cheap.
4 slots open. #commissionsOpen
Today I realized that thanks to the addition of broken doors that are stuck halfway closed, all of my enemies are going to need to be able to crawl under them, and so, crawl they will.
I've also slightly updated the player character's model and feel like sharing some about them. Meet Morgan Walker, a skilled gun-for-hire who specializes in security jobs and is currently stationed at a lab known as "The Crater".
0 comments