
The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.
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Next up
So guys, we did it, we reached 1 000 stickers
The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.
I know a scam when I see one.
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Complete the quests in your quest log.
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Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Items can now be moved between inventory slots and swapped places with each other. The inventory system is slowly coming together!
Working on fixing the perspective in my game. Not quite there yet, but it's definitely improving.
Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(
#godotengine #godot #gamedev #indiedev #indiegame #gamedesign #lootsystem #sobanya











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