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5 years ago

The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.

#godotengine #gamedev #indiedev #indiegame #godot #lootsystem #sobanya




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Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.

#godotengine #gamedev #indiedev #gamedesign #sobanya

I really thought I had "fixed it" when I posted the before and after images. How wrong I was...

#godotengine #gamedev #indiedev #shop #sobanya

Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(

#godotengine #godot #gamedev #indiedev #indiegame #gamedesign #lootsystem #sobanya

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Working on fixing the perspective in my game. Not quite there yet, but it's definitely improving.

#godotengine #gamedev #indiedev #perspective #sobanya

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.

#godotengine #gamedev #indiedev #indiegamedev #sobanya

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Replaced my old shop textures with new ones...works like a charm