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Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.

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The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.

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The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.

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This indie RPG lets you shape the perfect attack using cute insects. - Collect 50+ unique "INSECTILES" - Experiment with a plethora of unique combat abilities - Explore a beautiful world teeming with life Would you play INSECTILE?

Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(

#godotengine #godot #gamedev #indiedev #indiegame #gamedesign #lootsystem #sobanya

Stick is one of my favorite effects in INSECTILE because of how it lets you bypass these caterpillar guys' little stingers. It's also super satisfying that all the damage pops at once!

So guys, we did it, we reached 1 000 stickers

I really thought I had "fixed it" when I posted the before and after images. How wrong I was...

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A little look 👁️ at the new environment we are building... (WIP)

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Replaced my old shop textures with new ones...works like a charm