Next up
Almost done, After this boss the final boss will be done.
Doing boss rush will be a lot faster since its a lot of copy and pasting.
I'll have more updates
I made the next set of floors and boss battle and after the boss and check point, So far so good.
The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos
I changed the background to fit with the tree theme.
Now this feels more fitting.
If this looks weird and confusing...I tried to make a dark path if you activate a boss battle and win and...It failed...I ran test and it failed....
So here's the content I made so many can see and not be deemed trash and thrown away
Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.
So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,
Val mode is back in effect, The post game content is being worked on and a lot more content has been made before I posted this. The main game is still full and playable in the "Early version" the full will have this post game and boss attack.
Cya later
Back to game making
I'm going with an platformer starring PrincessLuna, Oddly a majority of my games don't even use Luna so its time to bring my alterego back into the game.
wooow....I REALLY gotta get back to game making.
I even gotta get to making some RPGmaker games again.











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