In addition to a snazzy new trailer (I’m pretty happy with how it turned out!). I’ve made a few alterations to the game. I spent some time experimenting with the engine and went back to apply some of it to this project. (More of a patch than a full update, really.)
I pretty much just made the story make a bit more sense and added some context here and there. I also added a copyright thing that I stupidly forgot to the credits.
Unless people point out enough bugs/grammar mistakes/etc. (or a major game-breaking bug, obviously), this is probably going to be the last time I touch this project. I’m brainstorming what I should do next, and hopefully, I can come up with something that feels good enough to start another project.
The Piano Player took a little over a year to complete (The project file was officially created on July 17th, 2017). Most of it was spent learning the engine, planning, and condensing down the overambitious story I had written.
As a final send-off to this story, I want to thank anyone who decides to check out the game! Big thanks to everyone who critiqued it, and I hope that I can improve with my next project and come up with another idea that I love as much as this one.
I’ll shamelessly plug my YouTube Channel now:
https://www.youtube.com/channel/UCoy6PiOacJdHgUZ627CDHvw
I don’t see myself posting too much about games I make until I finish them, and it’s pretty much just let’s plays, but without this channel, I wouldn’t have ever developed the drive to finish this project. It’s one of the few things in life I genuinely love doing, and I hope to one day have it be a source of income, just so I have an excuse to focus on it (and game design) more.
0 comments