Game
Terry's Treasure Trouble!
3 years ago

The SAGE 2023 Demo for Terry's Treasure Trouble is now on this page!


...I really should've put this here sooner.

SAGE has come and gone, and my game, while it had seemingly over 100 downloads over there, didn't get much recognition.

Oh, well. Might as well put out the SAGE Demo here.

Just beware that the SAGE Demo has a lot of features stripped out for demo purposes, including saving, a whole bunch of levels, teleporters, and access to more than one world. Also, I hadn't programmed that new camera system for the demo.

However, if you manage to collect all the crystals in the demo, you can potentially access the Special Stage behind the Mysterious gate.

Credit for the SAGE logo goes to VAdaPEGA, that demoscene meme-lord on Sonic Fan Games HQ.



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Some big motions require big animation.

The least I can do is try to get the big motions right before drawing all the other details.

Three reasons to be going after the treasure:

Plan B for this sequence.

Now with real-time cleaning action, and a stretching sprite for the arm.

Still doing cinematics.

It still requires a lot of drawing of new assets, and I just put in that Mode 7 effect for later cutscenes.

If you've had your fill of games where you play as elephants and blue hedgehogs, this might be for you.

...and I haven't advertised this the best, but it's coming.

The DemoBots need graphics for cutscenes, too. Yes, they become a joke as the game progresses, but they're a natural enemy for a robot maid.

...well... This is awkward.

Yes, I CAN make an animated background within a matte, with a shifting color palette. However, I realize this doesn't look like lava, no matter which way you shake it.

...the effect's cool, though.

I made an up-to-date trailer for Terry's Treasure Trouble!

You know, in case it wasn't clear what kind of game this is.

There. One sequence dedicated to the phrase "Breathe it in" has been animated.

It was either gonna be this, or a text box going "*sniiiifffffffff* Ahhhhh."

The hair might need work, though.

What's taking me so long? Designing assets for the volcano level. Also, allergies.

Boom boom acka-lacka-lacka boom, boom boom acka-lacka boom boom.