11 months ago

The skill trees for the characters have already been implemented, in this screenshot it is Aken that has 3 own trees for each category.

Note: Anything in the game will be in English, at the moment it is in my language because it is more comfortable... XD.




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I've started some progress on the first desert location... and it was a little difficult to create some places, but so far so good. I also started with the creation of enemies, most of them based on Thaizon battlers .

Starting the desert region, in this image the border of this new place .

There will be many things that I have planned, unearthing treasures, states due to weather effects, sand storms, new enemies, more dungeons... and a new companion .

I think it was very obvious() that there would be pyramids in the same desert... the only thing to keep in mind is that I will focus more on the puzzles as something specific to this region, I think that would be good... I need to test some things...

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

So, the next implemented are the Equipment Augments, as their name says, improvements that you can add to weapons or armor, which add or add parameters to the equipment.

The quality range of the equipment will define how many improvements it can have.

New to Legion Hearts? Here’s what the game is all about.

WIP Final

Sand storm and heat system... with battle included (Test).

Extra in article (With images):

Yesterday I implemented this... Quicksand.

It was something that I had yet to implement, and I finally have it, this will allow new things to be done in the areas .

Brand new graphics to the DEVILnitive Edition! (Yep, that's how it'll be called)

In the city of Yeslan there are many street merchants... too many to be honest, each one specializes in selling something interesting, but most importantly... they accept haggling.