Next up
This is the final #screenshotsaturday before the release of the Pre-Alpha! We've changed the tileset for the arena, so that player's health bar wouldn't always cover up the player and added a hit sound effect
One #screenshotsaturday less until the Pre-Alpha release of the game! Today I want to show you the main menu for the game.
It appears to be another #screenshotsaturday today! I've added the mouse "hover over" sound as well as the settings menu.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Archer #screenshotsaturday! We've added a mouse pointer to the game and archer enemies!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
It's been a long time since the last #screenshotsaturday I posted and this time I want to show you the pause menu, that I made. I am also happy to announce that the series of a next few posts will lead to the Mini-Gladiator's first Pre-Alpha Release!
Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen
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