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Game
Ruby: Huntress of Vale
3 years ago

There here! The final version of Apathy! They drain your Energy (and Aura once energy depletes) over time!

Also check article below on some behind the scenes of "Ruby A RWBY Fangame" Part 2 is how I added Apathy to the game!


Hello everyone! I recorded Part 1 and Part 2 of Behind the scenes of "Ruby: A RWBY Fangame".

In Part 1 I give a general Overview of how the game is set up, the general flow of the game, how locations in Story mode are done, and some general explanation on how Clickteam Fusion Works.

https://www.youtube.com/watch?v=z2fkCRAsLf8

In part 2 I go more into detail about how enemies work, and even add a new enemy to the game! https://www.youtube.com/watch?v=P3oLifOzxnQ

Part 3 Though in retro probably should have been the first. In this one I play some Arcade mode while going over some commonly seen questions I've gotten while working on "Ruby: A RWWBY Fangame"
https://youtu.be/qOdO7sQif_w



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You may have noticed, but we are rebranding! "Ruby: A RWBY Fangame" is being renamed to "Ruby: Huntress of Vale"! Along with the name and logo changes, there is also UI and other changes coming as well!

I have exciting news! Synthetic Onslaught Is getting a revamp! A new Hub area, the return of the Fog of War, new enemies, etc! Read more below:

Tons of new updates coming! Here is a teaser video! -New Units -New Enemies -New Objectives -New Terrain & Weather Effects -Improved Level Generation - New Soundtrack -& More

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

Video: https://www.youtube.com/watch?v=OVyjwfF5j6E Progress on playable Yang! Yang functions as a tank. - Higher resistance to being knocked down - Semblance doubles melee attack strength, but drains Stamina (And Aura when depleted) while active.

"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P

With Ruby: Huntress of Vale I really wanted to build the game around the idea of fighting as a team, instead of fighting solo. First was the inclusion of AI controlled partners, next is the inclusion of tag in support! Coming soon!

This will be the day we we've waited for! "Ruby: Huntress of Vale" v 2.0.2 is now Available! New Ui! New custom voice overs! New tweaked combat mechanics! Xbox controller support! Additional post chapter 3 content! And more!

To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.

i assume this is better than a neon yellow painted arrow...

Progress with playable Blake!