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Game
Ruby: Huntress of Vale
2 years ago

Well everyone, this will be the day we've waited for. “Ruby: A RWBY Fangame” v1.7.8 is now released! This is a major content update, with new story, new music, new art, new enemies, and gameplay mechanics. So much so, I made a new Trailer for the game!


New in this version:
* Playable Weiss,Blake, & Yang, each designed to play in unique ways! Press Spacebar (default) to swap control with Ruby's 'partner'.
* Chapter 3 of Story Mode
* New custom soundtrack inspired by the show!
* Free Missions now include fun little dialogue exchanges
* New Enemies and Bosses New Graphical Guides & Tutorials
* Bug Fixes / Balance Changes
* Game Optimizations

*Updated Intro to Story Mode.

Join the discussion, and future test builds on Discord:
https://discord.gg/M4479aaGbm

Follow me on Twitter:
https://twitter.com/DelphaDesign



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We have all been in shock over the recent news that Rooster Teeth is closing down and the future of RWBY's IP is in question. However, despite of recent events, Huntress of Vale will continue to keep moving forward!

You may have noticed, but we are rebranding! "Ruby: A RWBY Fangame" is being renamed to "Ruby: Huntress of Vale"! Along with the name and logo changes, there is also UI and other changes coming as well!

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In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

Ruby: Huntress of Vale 2.0.11! Added some new combat + defensive options for Yang & Weiss!

"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P

Tons of new updates coming! Here is a teaser video! -New Units -New Enemies -New Objectives -New Terrain & Weather Effects -Improved Level Generation - New Soundtrack -& More

Video: https://www.youtube.com/watch?v=OVyjwfF5j6E Progress on playable Yang! Yang functions as a tank. - Higher resistance to being knocked down - Semblance doubles melee attack strength, but drains Stamina (And Aura when depleted) while active.

To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.

i assume this is better than a neon yellow painted arrow...

Video: https://youtu.be/cKJq0XOzgwg

Finally progress on switching between Player control and AI control Partners! That means you will be able to control Weiss in nest update! Also a new custom made track inspired by Jeff Williams by: Dali Rakhimkulov