Next up
The glow-up is surreal. I didn't even realize how different the game looked compared to the Christmas Sage demo
Happy National Video Games Day (caught it just in time)!
Here's a small TEAM SLAY-BELLS Dev Update:
Special NPCs are now able to have their own music track when talking to them!
Creation Room
(This is just artwork, not an actual game)
although maybe in the future I could make something like this once I have enough time to. Could be a fun project, lol
Have you ever struggled keeping up with daily quests?
Well good news! You can now get charge refills in the GameJolt shop! This means if you miss Daily Quests, or can't complete any more for the day, you can still support your favorite creators! ^^
One last day until the 2024 SAGE demo releases!! I hope you're all excited ^^
(Screenshot from the TEAM SLAY-BELLS twitter account)
Now that it's been about over a month, I want to know how everyone is feeling about TEAM SLAY-BELLS so far! ^^
Updated Nadine and Scruffy models in TEAM SLAY-BELLS
SLAY-BELLS is now "TEAM SLAY-BELLS"
Was thinking on a new name for the game for months now, and this is the one I settled on ^^
It's not too different from the name everyone knows, but it adds a bit more to the name in context of the game!
Multiplayer is working! ^^
(The green Pinky is only a test character, not the actual player 2)
I also got Pinky's rocket dash implemented ^^
Bub's Big Blowout's 2024 early showcase demo is NOW AVAILABLE as apart of Chao Games Showcase! ^^
You can also download this demo through the GameJolt page!
You can check out Chao Games Showcase here!: https://www.hedgehogtechnicalinstitute.com/Chao-games-Showcase-2…
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