Next up
Some more progress on the 3rd level!
Finalized the design and layout, although I can't decide between checkerboard tiles or grid tiles for the background decoration.
(I just need to work on that enemy placement lol)
SLAP!
This one was also meant to be in pairs, but I did it with a water bottle again (still got accepted for grading though!)
Another one of our first class work animations
This one is a bit harder to understand, but basically we had to animate our puppet noticing an invisible worm in the floor, and then pick it up (and made him eat it because cats just hunt any living thing)
Happy Halloween!
A new special update for Koppy Kopsocks is out! Enjoy this new halloween themed level for this holiday!
Some features that were in development will be added on the next update after halloween.
INTRO CUTSCENE! (W.I.P)
"Wait... Didn't you already make an intro cutscene like 5 times before?" This time is for real
Almost every level will have its own cutscene, including some extra cutscenes for other stuff.
(The music is placeholder only)
Delivery cat once again dropping a super fragile delivery box...
Assignement we had to do as "home"work. We had to animate our puppet lifting a heavy box.
Art that I made for my game during the #Devruary challenge!
I didn't got to post these directly to the game page, so here's a post with most of them there!
This month's weather for some reason













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