Game
Levity Fleet Classic

5 years ago

These are all of Wire Doll's special weapons. She will obtain them from eight bosses and/or the shop. The special weapon can be used alongside the default weapon, just on an additional button.




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The fortress bosses for Steel Maiden to battle against. Some look rather familiar while others are quite new, but they'll provide a great challenge anyways. The bottom boss is the final boss, and it'll be the strongest of the group!

After some failures with game design, I've returned back to the drawing board yet again. Speaking of drawing board, I created some new ninja heroes for my upcoming redo of Erratic Fable, and these happen to be the heroes and villains of said game.

These are prototype sketches of how the Proloid Scalpel looked during 2017. I could've worked on and finished Levity Fleet 1 during 2018, yet I felt conflicted feelings and was unsure of my future. Now there's four games for Levity Fleet, so much better!

I know I shared this a little while ago, but here's the eight new heroes of Creature Hunt. Each having an armor with beast-like features, and they'll even have powers emulating what beasts can do too!

Meet the other six Bordones, they're a bit stronger than the previous six, but still have some weaknesses. They have abilities such as a spear, fire, sludge, a charge kick, gravity shifting, etc.

Here are the enemy drones for Creature Hunt, sure they're very similar to what I created in past games, but they'll be different enough to provide a good challenge. I'll also add objects that spawn enemies a lot, which will add to challenge too.

A big change from the tiny sprites I usually draw, we finally have some pixel art for Steel Maiden. Might not be amazing, but still looks great anyway.

This is the pause menu for Creature Hunt. I know it's not great so far, but still good for showing the basic meters for the player and shows a menu to access energy refills.

This might not be much of a step up from the earlier sprites, but this is Gallant given some 16 bit colors and shading along with more animation frames. I'm hoping that'll help make Levity Fleet 5 be slightly better, look forward to it.

Here's an upcoming upgrade for the six Buildoids. That's right, they'll be able to slide and fit in tight passages just like their Frutoids counterparts. I'm hoping to implement that in Levity Fleet 3.