Loading...
42
Game
Tropi
4 years ago

Third version of the demo for Tropi is out now! The new features included are...

- Updated title screen.

- Tutorial messages.

- Magnetic properties added to the collectable coins.

- Updated animations as well as the addition of some new ones.




0 comments

Loading...

Next up

I made some changes to the level-select screen, deciding to go back to using the UI I originally had in mind.

Let me know what you think.

It's been a while since I posted something here. I think it's safe to say that I finished my Defender-style level set in Bonaire. I had to learn new things and put in a lot of work to get things right, but it's finally here.

Updated a money bag explosion animation. Thoughts?

@BeyondThePixels is a Jolter to Watch and a game developer re-inventing 90s retro cool for todays gaming community!

Check out their game Astro Burn: https://gamejolt.com/games/Astroburn/1023196

Follow them before the quest ends on October 21 and you'll get Coins!

I've been continuing work on my Defender level, and I made a change to the map so players can get a better view of their surroundings. While doing so, I thought that it might be better to have the map on the bottom rather than the top. What do you think?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I just noticed there’s an art “realm“ (I feel weird typing that). So here’s a drawing I recently made of Morrigan from DarkStalkers.

It's been a while since I posted something here, but I finally implemented gamepad support in Tropi with full analog movement.

Wondering what the snow-covered part of Erf looks like? Well… here's your first tiny taste. Just a glimpse. A glimmer. A frosty little tease.

I’ve been thinking of changing the way enemies leave behind coins after dying. Tell me if this is a good idea or not- the coins fall to the ground and disappear after doing so, giving the player a small amount of time to grab them.