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Game
Mainasutto: I'm Not Alone
1 year ago

This door wasn't here before...

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170




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I'm reworking the whole initial sequence reducing the text to minimum and making it more visual.

For now, have a few seconds of the new initial cutscene.

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170

Completely reworked how player jump and fall velocity/acceleration works, so the player is now more precise.

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170 Or Join the Discord Community to get weekly updates! https://www.mainasutto.com/discord

An error I made in the last builds was to add too much blur to a pixel art game (FOD filter, on-hit, foreground decorations, etc).

Those blurs are now optional in the settings.

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170

Create your own Arcane art to be featured in an official Opera GX Arcane Mod + GET a chance to win prizes and bragging rights.

The best part? No AI is allowed in the contest.

Enter the contest here: https://bit.ly/forgeyourlegacy

Learn more deets 🔽

I added a very small frame-pause when player does critical hits and when an enemy dies.

Also added a hit vfx on player (I just noticed the player never had one)

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170

IT'S FINALLY HERE!

This has been in the backlog since the first devbuild, but I finally fixed the depth issues with the ceiling decorations in the cavern scenes.

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170

In the first act of the game, you can explore shops and houses. While I’ve done the basic layouts, decorating these spaces is beyond my artistic skills.

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

After some feedback about "floaty" player movement, I've iterated by adding some dynamic fall recoil and making jumps stop more responsively.

Very inspired by Momodora RotM and Hollow Knight