Next up
EG 1.1.0-Challengers deep
New:
Classic mode - Go straight from level too level.
3 Secret challenges - Hidden around the map and levels are 3 hidden challenges that give the player challenge coins
Changes:
Graphical overhaul
Extra:
Legacy levels included.
1.1.0 Teaser!
Expected features-
New classic mode - Entirely Skip the World Map!
4 new challenges- 4 secret challenges will be scattered through the world.
Graphical Update- Most levels will get a new coat of paint!
Expected Date-15/1/21 (US 1/15/21)
What does Birdless in The Zombie Apocolypse have too offer?
Fight Your way through Hordes of Ex-Pedestrians!
Manage your blood flow to save the last remaining seconds!
Use weapons to fend off the hungry horde!
And most importantly: DON'T BLEED OUT!
I am an amateur Game Developer, and yesterday i released 1.0.0 of my first multi-level game using construct 3.
This game was created for a school project, and is due in January the 15th, I will use any feedback i receive too create a 1.1.0 version
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
My D&D art for my family so far (WIP if you couldn't tell)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Made my first ever animation.










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