Game
Captain Fire
5 years ago

This game was made in Unity3D for our final project for CSCE 443, Video Game Development at Texas A&M University. This game was made by Issac Pitblado, Vadim Riabov, Jack Greene, and Sebastian Michko.




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I've been commissioning a 3D Artist to make cabin models one by one, of which 2 are complete. I am a programmer so I'm no good with modeling. In the future, look forward all 12 unique cabins. Also, a sneak peak of the new dining pavilion and camp store.

Just received the new arena model and added it to 0.7 Looking forward to programming the arena minigame!

Version 0.9 Uploaded. Changelog Below:

Version 0.8 Uploaded. Changelog Below:

Some new camp store additions to spend your hard earned Drachma on.

We are under attack!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)