Game
Captain Fire
5 years ago

This game was made in Unity3D for our final project for CSCE 443, Video Game Development at Texas A&M University. This game was made by Issac Pitblado, Vadim Riabov, Jack Greene, and Sebastian Michko.




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Some new camp store additions to spend your hard earned Drachma on.

Just received the new arena model and added it to 0.7 Looking forward to programming the arena minigame!

Version 0.9 Uploaded. Changelog Below:

I've been commissioning a 3D Artist to make cabin models one by one, of which 2 are complete. I am a programmer so I'm no good with modeling. In the future, look forward all 12 unique cabins. Also, a sneak peak of the new dining pavilion and camp store.

Version 0.8 Uploaded. Changelog Below:

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Levels' maps.