Next up
I am an amateur Game Developer, and yesterday i released 1.0.0 of my first multi-level game using construct 3.
This game was created for a school project, and is due in January the 15th, I will use any feedback i receive too create a 1.1.0 version
EG 1.1.0-Challengers deep
New:
Classic mode - Go straight from level too level.
3 Secret challenges - Hidden around the map and levels are 3 hidden challenges that give the player challenge coins
Changes:
Graphical overhaul
Extra:
Legacy levels included.
What does Birdless in The Zombie Apocolypse have too offer?
Fight Your way through Hordes of Ex-Pedestrians!
Manage your blood flow to save the last remaining seconds!
Use weapons to fend off the hungry horde!
And most importantly: DON'T BLEED OUT!
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
:] me sigue sin gustar
:] I still don't like it
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