
This is me after 3+ years of development and just shipped my game to Steam for review.
Next up
Unveil lands piece by piece as you navigate and reclaim seized ground to mend a torn world.
What do you think about my melee weapon animations ?
Here are new screenshots from my game! :)
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
MudGate: Unveil lands piece by piece as you navigate and reclaim seized ground to mend a torn world.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
First cinematic gameplay teaser for my game
Explore a deep dungeon, kill monsters, solve objectives and equip yourself to defeat bosses and ultimate boss at the bottom.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Self-made runtime skin mapping for my browser game :)
Learning skeleton, bones and bone-influence for runtime skin mapping has been interesting and challenging, and I made it work for my game with quite good end result.










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