Next up
I had issues with my PC and wasn't able to continue the project, but i'm back with a new mob. The Yukkuri (based on a meme) it shoots a beam in your direction if you are close enough
First, we now can fill up chests, the next step will be to make a place where you can stock yourself with items. Second, now we have a new running sprite
I'm not dead, just busy with lots of other stuff, sorry for the slow update no the development, i'm currently working on the main menu, stay tuned for the next update.
Small update after the huge data loss.
We are back in the point where I was last time.
Enemies can now spawn from the enemy base
We just added our first Enemy, the classical Slime. This time I will show it with a Video
Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
Kureeji and Atsuko are back in the game
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
First update, i'm new to this kind of game but got working the shooting system.
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