Next up
Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
First, we now can fill up chests, the next step will be to make a place where you can stock yourself with items. Second, now we have a new running sprite
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
First update, i'm new to this kind of game but got working the shooting system.
In this new update, now the magical characters spawn a projectile that deals damage
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
I had issues with my PC and wasn't able to continue the project, but i'm back with a new mob. The Yukkuri (based on a meme) it shoots a beam in your direction if you are close enough
This is the third time i will try to make this game. First was in a GameJam, then the second version died with my previous HDD, now is the one. I will try to keep this as updated as posible. Thanks in advance everyone!
I have been working a lot on the code, so there's not much to show, had to change from dsLists to dsMaps in order to get a more friendly code. But still as a little visual update, now we have Title Screen and Main Screen (i guess?)
We just added our first Enemy, the classical Slime. This time I will show it with a Video
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