Next up
I had issues with my PC and wasn't able to continue the project, but i'm back with a new mob. The Yukkuri (based on a meme) it shoots a beam in your direction if you are close enough
Another update, but mainly in the battle system. Before every character just had HP and Attack, now each one has a Power Rank, Main Stats and Secondary Stats based on the Main. Next update will be about Stats upgrade
In this new update, now the magical characters spawn a projectile that deals damage
First update, i'm new to this kind of game but got working the shooting system.
Added the group preparation system, when a character is already in your party it will change its portrait in the upper section. The you will place it in the formation
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
This is just the concept idea for the Stage Selection, as it will be separated in Chapters, depending on the chapter you choose you can see the Main Antagonist in the back. For now her name is Kioku, a magician who can control Memories.
Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
We just added our first Enemy, the classical Slime. This time I will show it with a Video













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