Next up
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
Another update, but mainly in the battle system. Before every character just had HP and Attack, now each one has a Power Rank, Main Stats and Secondary Stats based on the Main. Next update will be about Stats upgrade
Small update after the huge data loss.
We are back in the point where I was last time.
Enemies can now spawn from the enemy base
Added the group preparation system, when a character is already in your party it will change its portrait in the upper section. The you will place it in the formation
I had issues with my PC and wasn't able to continue the project, but i'm back with a new mob. The Yukkuri (based on a meme) it shoots a beam in your direction if you are close enough
We just added our first Enemy, the classical Slime. This time I will show it with a Video
First, we now can fill up chests, the next step will be to make a place where you can stock yourself with items. Second, now we have a new running sprite
In this new update, now the magical characters spawn a projectile that deals damage
Even though it can't be really seen here, now there's a level up system for the characters, this battle resets when one team is out, on every battle reset the characters stats update
Here's a new character, The Water Lily Ruru
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