Next up
In this new update, now the magical characters spawn a projectile that deals damage
Now the HP of each character in the party is displayed in the bottom alongside it's portrait
First update, i'm new to this kind of game but got working the shooting system.
I have been working a lot on the code, so there's not much to show, had to change from dsLists to dsMaps in order to get a more friendly code. But still as a little visual update, now we have Title Screen and Main Screen (i guess?)
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
Small update after the huge data loss.
We are back in the point where I was last time.
Enemies can now spawn from the enemy base
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
This is the third time i will try to make this game. First was in a GameJam, then the second version died with my previous HDD, now is the one. I will try to keep this as updated as posible. Thanks in advance everyone!
Here's a new character, The Water Lily Ruru
I'm not dead, just busy with lots of other stuff, sorry for the slow update no the development, i'm currently working on the main menu, stay tuned for the next update.











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