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82
2 years ago

This is what the combat UI looks like in our shooter game TAGLINE!




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Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!

Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!

Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!

The artstyle concept inspiration pictures for the interior world of We Heist Too

Can you draw some parallels to the full game? :) https://gamejolt.com/games/weheisttoo/787894

We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]

Epic Fail

Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!

🕵️‍♂️ Shi’s Transmission: Shadows Never Rest In Twilight Wars, every mission is a test of your strategy, every agent a weapon in your arsenal. 🎮 Take control. Wishlist Twilight Wars on Steam: https://store.steampowered.com/app/1396540/Twilight_Wars/

We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!