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2 years ago

This is what the combat UI looks like in our shooter game TAGLINE!




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We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!

Epic Fail

Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!

Kick. Smash. Repeat. Enemies go flying—and so does everything else! Using Chaos Destruction + Physics in Unreal Engine for over-the-top, satisfying combat moments. So unrealistic… and SO fun. 😎

This is what the Main Character on our game looks like! Is it rad or not?

Mia | Environmental Contact | Work In Progress

Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!

We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]

A little practice with graphic design and also some stuff I was daydreaming about lol I even wrote stuff explaining these concepts (Read Article)

In 27.89 seconds! Impressive! Think you can beat that?