This is what the combat UI looks like in our shooter game TAGLINE!
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This is what the Main Character on our game looks like! Is it rad or not?
We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!
Now it's possible to change combat shaders in BATTLE SIMULATOR ! There are currently 21 available, what do you think ?! https://gamejolt.com/games/battlesimulator/862134
Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!
In 27.89 seconds! Impressive! Think you can beat that?
Hey! I've released a short horror game
It's a vehicle chase game where you must escape the town while being hunted down by maniacs in cars.
Since it's the holiday season, I've decided to release it at a discounted price
Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!
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