3 years ago

These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.




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Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!

Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!

We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

In 27.89 seconds! Impressive! Think you can beat that?

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!

Epic Fail

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

This is what the Main Character on our game looks like! Is it rad or not?