3 years ago

These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.




0 comments

Loading...

Next up

Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!

This is what the combat UI looks like in our shooter game TAGLINE!

Epic Fail

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

In 27.89 seconds! Impressive! Think you can beat that?

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]

Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!

Sunset Horizon

🌅 Watching the sun glow on the horizon, as soft waves ebb and flow across the sand.

#magicavoxel #voxelart

We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!