
Next up
I added special moves, such as an uppercut and slide to my beat 'em up and made a devlog about the process :) https://youtu.be/3lF99tlYfHA
I added knockback and wall bouncing to my unreal engine Beat 'em up and made a devlog about it :D This is a feature I was really excited about making! https://youtu.be/83IJAuC7kkw
Been playing around a bit with Sonic in Unreal Engine 5 and took some screenshots. Also made a video about the whole process and showing off some gameplay in semi open world maps. https://youtu.be/93GnBMPo1o4
I've been stubborn about this logo for at least a year – but have finally caved to the overwhelming frequency of BUTT comments. Well played Reddit. You win! 😂
I finally got around to adding chain combos to my beat 'em up. Here's a full dev log about the struggles I had with it: https://youtu.be/aFIs2V5eqOg
⚪️ Release Month Trailer ⚫️
The Button Effect is launching August 2026 on Steam!
I've put a lot of myself and what I love about puzzle games into this – and I can't wait to share it with people.
Pressing [wishlist] matters:
Timing a block correctly will stun and slow down the enemy
Might still need to adjust some values...
Entrance fixed (Its all because of nanite in Unreal Editor)
I created a spiritual successor to Donkey Kong Jungle Beat in Unreal Engine 5 which can be played with the DK Bongos.
Download it for free:
https://gamejolt.com/games/bullbeat/733478
Full Devlog Video:











2 comments