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Battles are getting an improvement in v1.7!
- Enemies now have HP bars
- Added a fatigue mechanic
- A battle tutorial in chapter 1
- Enemies now have a thought system (Text popups displaying what the enemy is thinking)
So tell me.. what are your questions about Mindhive: Wilds?
New weather effects!
Sandstorms and foggy rainstorms are coming...
(v1.5)
Working on a game where you're stuck in a time-loop with your girlfriend. I present you: Leaven, the protagonist!
Warpstones from Mindhive: Horizons make their return in Mindhive: Wilds! These powerful artifacts enable instant travel to locations, offering permanent teleportation. However, convenience is costly, they're now extra pricey but worth the investment.
Since tomorrow is my birthday, I'd figure I'd hype up the game I've been cooking for the past 6 years with a demo release! The demo will be greatly unfinished and only provide a small look into the game itself. Release is on the 23rd at 6:00 PM (CST)
We have partnered with Hide4Games to bring Mindhive: Wilds to the web! Go check it out: https://www.hide4games.com/wyvernscale/mhw.html
Enter a totalitarian province in Mindhive: Wilds Chapter 2 which is now released, stealth your way around guards, explore the Bossbane province and determine the fate of District 5.
The Early Unfinished Demo is now available to play on PC-based web browsers! (It won't work on mobile devices. May add support later.)
The Android Version is now publicly available in it's testing phase.
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