Game
Mindhive: Wilds

2 years ago

This still stands.




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V2.1 - Living Wilds is finally finished!

Charles Co. V3 is almost here and it adds new ways to defend yourself, tech items, better enemy behavior, smoother multiplayer, quality of life and a new station, the 'NOX Metropolis'

"A good citizen conserves valuable resources"

The Flipside DEMO is out now on Itch!

I thank you all for waiting, it's been a race to the finish line these past couple weeks and I've finally made it!

v2.1 - The Living Wilds comes out soon....

De algún modo, estoy haciendo que este minijuego funcione

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I'm somehow making this minigame work

"The faster the better"

(Windstep Cola)

Part of v2.1 towns are now more dynamic! You can influence a town's economy by buying a computer for your home, investing in a town will increase odds of a good market day and decrease shop prices.

Development has picked back up on Project CLS. We are nearing a 0.3 alpha release! In the past week, I've been putting together an update that will contain Chapter 0: Initial Contact and Chapter 3: Vermin Below. Stay tuned for more in the coming weeks.

T̵h̵e̷ O̴t̷h̴e̷r̵s̶i̴d̷e̵

(v2.1)