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Still working on skeleton levels / designs. Trying to get all of our late game mechanics as fluid as the early game ones. Here's a testing gif of the Golem and Power Crystals.
After a successful Kickstarter, a few gaming events, and one totally unexpected pandemic, The Ambassador: Fractured Timelines is available now on Switch, Xbox, and Steam! We can’t thank you enough being so passionate about the game, now go play it!
As promised, a new patch is out! With Xbox controller support and some hitbox / clipping bugs resolved. The changes have been published under the Post Jam build. Happy playing :)
The Ambassador: Fractured Timelines Hey all! We have a new demo out, with a new trailer! Check it out here: https://gamejolt.com/games/FracturedTimelines/403426 This is a massive update, including an all out rebuild in GMS2!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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