Game
Tsalagi

7 months ago

This would be hilarious if it weren't so annoying. Copy a block of code from one spot to another and now the wolf runs away from me. No change in navigation target, code is the same, but now it's being repelled instead of attracted I don't get it




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Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

A little scene from Cyan, my horror RPG.

Working on battles. A little different than last time, aesthetically, but still the same basic idea

I made a little rope physics toy using Verlet integration for the toy jam!

Try it on itch 👇 https://mreliptik.itch.io/clothing-around

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

Oh no! Jelly blobs of doom!

They're only supposed to be the size of a mini-yux

But doesn't he look so much more prepared for adventure?

And yes, she is carrying a deer foot staff, modeled after one hanging in our house

I won't let those exploding enemies hit me 😠

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.