Game
Tsalagi

2 years ago

This would be hilarious if it weren't so annoying. Copy a block of code from one spot to another and now the wolf runs away from me. No change in navigation target, code is the same, but now it's being repelled instead of attracted I don't get it




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Behold my beautiful canoe!

This game has gone through so many iterations it's not even funny anymore

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

It's Halloween! let's talk about SCARE.

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.