Game
Granny: The Afterlife







2 years ago

"Through ghostly halls and trains I'll ride... Nature reclaiming what's left behind."

Development Log Update:

- Working on Final Events & fixing last bugs with Gameplay

- Items SPARKLE

- Ending scene in development
- Next is Enemy AI, Trophies, and more.




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Next up

April 18th!

New Update coming in Mid-Spring, with 5 different new endings and many improvements.

A Dead Afterlife...

V1.2 Teaser on it's way to my youtube channel!

V1.0.41

- More Atmosphere changes

- Slendrina Shake removed due to issues

- Eye glow removed for performance issues

- Changed more UI

- Fixed Slendrina's Animator

More Progress of views on the City Remodel. I blurred them to not reveal too much but to give you an idea on how its going so far.

Already working on an update.

There will be 2 new Campaigns in this update

"Accept The Afterlife" and "Free The Curse"

I will also try to:

- Make days/lives

- Pickup and drop + hearing ai

- Subupdate soon with easier helicopter boss for the main campaign

Cyclebreaker...

Lethal mines will be featured in the mall on harder difficulties. No second chances with these...

It will also be very cold...so you better stay warm...

V1.2 is now in the works! (W.I.P.)

- New Enemy

- Slendrina and Slenderman will be separated

- AI Sight and Catch fixes

- The mall has expanded

- New puzzles to solve

- Fixed oil can's bugs and spawning

- Hiding spots

- So much more to come!

- Stay tuned.

"Our last hope."