Next up
We're jamming this Ludum Dare!
This game's design allowed me to implement my favorite method of pathfinding - each tile in the room has a numerical value assigned to it stating how many tiles away the player is!
Repost if this
Sketches of different gameplay elements and lil monsters from yesterday--it's always fun to start doodling stuff like this.
My friends over at @GutterArcade just put their first game up on Game Jolt. Grab some friends (or strangers via their Discord) and play a super well tuned co-op fighting game. https://gamejolt.com/games/knightclub/451063
Nothing we vikings like more than having options! A bigger ship, bigger dance floors, a tree, you name it!
Gnarly things are in the works for RADICAL SCRABBLE
Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!
All aboard the Dumburk 9000!
I just published my first monthly recap! Learn about what I've been up to this past month: https://www.youtube.com/watch?v=iBAzI2cVxxU
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