
To continue development of our Mario & Luigi inspired Indie Game, we really need help with funding.
As such, we decided to launch a Ko-Fi! Any support is appreciated, and we offer small rewards for it! More info below: https://ko-fi.com/animalrpgdev
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So, do you guys think we maybe have improved the art a bit lately...?
2022 vs Now... #Varminal #IndieDev #RPG #MarioandLuigi
The character sprites aren't the only thing that look much better - thanks to our new tile artist Gardy, the environments also got a massive upgrade!
The difference is night and day, isn't it?
As our way of adapting Mario & Luigi's field actions, Plink the robot will transform into different tools for Tara & Vyn to use! Furthermore, replacing the Mini Mario ability, you can also control Plink on his own! His segments will have unique obstacles.
The facelifts keep coming, and so does the game's progress! Take a look at our vibrant new tileset for the sewer area, as our duo jumps on through in a fully functional 2.5D engine, all coded by our skilled programmer, MaxL0s!
More overworld progress! Finally, one of the enemies is in, and able to notice and chase you! They're not yet interact-able, but that won't be for long.
#Varminal #indiedev #screenshotsaturday #marioandluigi #jrpg #rpg #platformer
More progress is being made! We got the new directional movement sprites fully animated and implemented now, and they really do hit different in motion, don't they?
Mini Mario's 2D sections will also be returning (as they were imo some of the most memorable segments in Mario & Luigi: Superstar Saga) in expanded 2D platforming sections, that'll also be more challenging to make use of Plink's new platforming abilities!
Another move has been fully implemented! As we've said earlier, as the replacement for Mario & Luigi's bros. moves, Plink will transform into tools for our heroes to use on the overworld. Here's the first one you'll receive in this game - the Plinkoline!
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