Today i will try to add multi threading to PA. #HopeItWorks #GodHelp #OnGod #CrossYourFingers
Next up
This is my cover logo.
Here is our new logo in its full form with the banner used for our social media
Post-Steam Next Fest log
What’s Coming Next for Fractured Balance?
dev-log for PA version 0.0.0 :
I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920
Steam Demo version 1.1.3 now Available on GameJolt
You can play it here: https://store.steampowered.com/app/3376920/Fractured_Balance
I’d love to hear your thoughts — whether it’s suggestions, feedback on mechanics, or ideas for improvements. Feel free to share them in the forums or comments. Every bit of input helps make the game better!
I have been working ALOT and here is what I have done have:
There going to be Update Delays, here is why:
A while ago, The idea of a tower or automated defence was suggested for Fractured Balance and now. This ghost fella exists. (now he isn't completely finished so he might not initially be in the Demo release, but he will be in the Demo and Full game)










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