I’ve added color lighting for aura based totems in my #roguelike #DungeonMercenary. Totems will provide various positive effects (speed, resistance, etc.) to your enemies and negative (slowness, etc.) effects to you. To show auras, I’ve written code to handle mix of light sources:
![5d0aac48a9220.gif 5d0aac48a9220.gif](https://i.gjcdn.net/public-data/fireside/posts/4/31/299281/media/5d0aac48a9220-f6vbixiy.gif)
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