

Tried to upload a video to Youtube and this was the result...
That aside, I've finished this area and most of the overworld leading up to the 5th dungeon. I've also been working on my strategy game, which I'll post about some other time.
Next up
The world map's layout is now 100% done! Besides that I'm working on a new update that'll add more options to the game like rebinding keys.
New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.
I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Version 1.6.0 is now live, adding gamepad support and other QoL improvements, including... slopes!
I actually ran into a ton of bugs implementing all this, but it was well worth it.
Come in. Stranger of the rainy night.⚡⚡
Welcome to the retro horror of Midnight Special.
Into the stormy night👉https://store.steampowered.com/app/2560100?utm_source=GameJolt
Happy Zelda month! Here's a short preview of the Shrink spell! As you can see, it's not very well suited for combat...
I've added new enemies to dungeons 6 and 7, so they're now 100% done besides some polishing and bg graphics. This enemy is based on a well-known franchise, can you guess which one?
LGBTQ+ Game Dev Icons:
Tim Cain is the creator, producer, lead programmer, and main designer of the original Fallout. He even wrote the now iconic line “War. War never changes.”
He came out in the early 2000s and married his husband Robert in 2011.
After many monotonous & tedious hours, I've converted the game to 60 fps! This version (1.7.0) also includes some minor physics improvements and bugfixes. Enjoy!
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