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Game
The Horde: Revitalized
4 years ago

Trip balls lol. (fooling around with the relief effect on paint net, and it kinds looks like a pixelated face staring up, down etc.) I thought I'd post something completely dumb. I just can't stop seeing the face lmao, and I thought it was worth sharing.




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Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

V2.0.0 Released

I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

DOWN BELOW

Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.