First of all, sorry this project has been in a standstill for 5 months. I was working on this on Sixty-Three Fires of Lung, and I was experimenting on Go, C# and other things, and let’s not forget some things outside the computer world.
I did ‘vow’ to myself to finish this project, and that’s why I’ll put my main focus on this game for the time being.
And as you can see in the screenshot, I’ve been designing the Troll, for the Norway puzzles. These trolls can be nasty buggers as they can push you around. Although Cynthia can kill them with daggers and rocks, like most other enemies, doing so may not be the best option, as sometimes they can push you to areas where Cynthia can otherwise not come, so therefore it’s important you do not resort to violence too quickly.
After The Norway puzzles have been added to the game, I’ll get to doing the China puzzles. After Norway and China are done, Cynthia will go to Atlantis and from there, there will be one more realm to be added, and there the game will be finished. Since it most of all comes down now to adding puzzles and enemy/certain object behavior, the actual time I’ll spend on the game should not be that much, it will most of all come down to how much time I have to actually spend on the game… When you’ve read my latest devlog on Sixty-Three Fires of Lung, you’ll know my life’s in turmoil at the moment.
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