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For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.
What do you think?
Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.
Devlog 1: Context & Background
Introducing the world of Dark Queen: A Journey into Myth, Legend, and History
We showcased our game at 2 gaming events (even Deadpool played it).
People managed to tear it apart but that's just what we needed. Coming up soon: playtesting with our Discord community (https://discord.gg/RVZ2FZmabT)
The Art Behind Dark Queen
...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.
In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.
I refined endless a bit...
I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.
Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.
Me, myself and I are the best! LOL
Behind the Scenes look at how the Endless mode works
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