Game
Hayami-Chan (old)
4 years ago

Trophies Patch.

I've added 4 Trophies to collect.

New build v1.5.0




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Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.

look what time it is

The "Bad Ending" is now finished, and you get a star for each ending you get.

I might be able to squeeze in 3-4 endings to the game.

Stop looking at me!

Rewards & Albums

Headpat characters, reach milestones and get rewards. Max out a character and get their Ace card.

Regarding the encounter system/scene thing I've been working on for the Tall Hayami, I'm thinking of scraping it (or at least not use it fully).

I'll be honest and say the system I made for the scene/encounter is a mess to work with and that sucks

Office - Second Scene, NOW VOICED!!

NOTE: The dialogue volume is a bit off in this clip but it is fixed, just to lazy to record a new clip

I'm just cool like that

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one

Character Rooms

If you want to interact with the characters, you'll have to click on them.