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Affection Pass & Themes
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What feature from Headpat Simulator 2 did you like the most and would like to see in the next game?
This is the screen used instead of the "going to sleep" screen from the first game.
Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.
Made a little more progress this week
I added a new a character
All the suggestions from people has been really overwhelming, sadly i can't add everything. But I'll try to add as much as I can to the best of my ability.
The "Bad Ending" is now finished, and you get a star for each ending you get.
I might be able to squeeze in 3-4 endings to the game.
Different dialog when going home from work, depending on the good/bad status you end the day with
Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences
Nightmare day 2, 3 etc.
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