Game
Hayami-Chan (old)

5 years ago

Made a little more progress this week

I added a new a character

All the suggestions from people has been really overwhelming, sadly i can't add everything. But I'll try to add as much as I can to the best of my ability.




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PASSING THE TIME

By going to your office, you can pass the time to 18:00 (the evening).

Allowing you to "call it a night" and enter the night section (where you can look out the peephole etc).

Trying out transitions with "pixel-art" and stuff.

Working on the game page for the sequel !

I've removed all the bugs I could find.

The game page should be up later today !

Pale dancing, in a pale room.

Now with more d20

I just finished 2 more endings!

I was planing on adding only 4 endings but I think there has to be 5 endings.. (if my math is not off)

If I don't add the extra ending there will just be 2 outcomes that will end up with the same ending.

This is the screen used instead of the "going to sleep" screen from the first game.

Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.

Renaming the game to simply, HAYAMI-CHAN

Previous poll I had was 50/50 on just having Hayami-Chan and giving it a subtitle.

When the game comes out and I make a major update I might add a subtitle to the game or I'll just save the subtitle for a sequel.

Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.