Next up
Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
C0M3 B@(K L00K @G@1N $0M3TH1NG CH@NG3D!
Won'tgoanywhere,leastItried... Image recovered F28,2026... Random Asset Memories... H2,2017...
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
He's Maskin'! He's Hordeless! He will never truly Horde like before! I don't know if this will get finished, as usual!
Doin' a Thing...
V2.0.0 Released
I decided to show something off I've been working on the past 2 weeks in a video... (have no clue if the project shown is going to be publicly released, but perhaps if I feel like it would be a good idea):
Leprechaun 2 (1994)
Hilariously dumb film












0 comments