Game
Outertale (Project Spacetime)
2 years ago

Twinkly fight progress: 11%

Intro done, basic framework for the battle is in place. This battle's code is unlike any other... its state is determined by the time value itself, instead of moving WITH time. This allows for very cool non-linear things...


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At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

Here at mavis & co we take development very seriously

To whomever it may concerneth

can you believe it guys

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

tell your friends AND foes!! (art by @NerNot1 )

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!