Game
Outertale (Project Spacetime)
2 years ago

Twinkly fight progress: 2.5%

Did a lot of work in other areas of neutral (that may happen a lot) but it was work that was necessary to do before the fight coding really got started.

Hopefully tomorrow I can finish the fight's intro cutscene!


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Here at mavis & co we take development very seriously

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

we do a little computing

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

can you believe it guys

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

chillin' by the SYRUP cooler

just kidding heres the real 2000 follower special

(he made it even better)