Game
Don't Get Over It
8 years ago

Unity Analytics Are Working


Because one thing i really want to see is how far along any of the challenge courses anybody actually gets. this could in theory let me build challenges i can’t finish and then see if anybody else can do it before i either complete it or give up and decide to either make it easier or just leave it and have the narration mention that it’s probably impossible and that so far nobody’s made it.

now i just need to finish the checkpoint and goal point logic and fill out trigger regions for what i’ve currently built of a map.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Just a Pico sprite

Strange Umbrella

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

a drawing I did because I was bored😪. But I love how it turned out.😊