Game
Don't Get Over It
8 years ago

Unity Analytics Are Working


Because one thing i really want to see is how far along any of the challenge courses anybody actually gets. this could in theory let me build challenges i can’t finish and then see if anybody else can do it before i either complete it or give up and decide to either make it easier or just leave it and have the narration mention that it’s probably impossible and that so far nobody’s made it.

now i just need to finish the checkpoint and goal point logic and fill out trigger regions for what i’ve currently built of a map.



0 comments

Loading...

Next up

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

So here's the first of the zodiac signs i will make for the next weeks.

Szayel Aporro Granz - Bleach

Some Shadow boss fight gameplay 👾

it happens

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Respect (Only TLOZ Players Will Understand)