Unreal Engine Community: No Simple Developer, you can't just code stuff in the engine and not make it look clean and neat!
Me (Simple Developer): Haha spaghetti code go BRRRRRR!!!!!!!!
Next up
So I havent posted anything here in a while, so I have been extremely busy working on another game, no its not FNAF VR TTOVT 2, its something much bigger, in the mean time, have this teaser image.
Vintage animatronics by @Battington & @TheMediocreMakers
Here is an early version of the Lobby area in a much larger fnaf vr fangame im working on. This one will probably be the last fnaf vr fangame i work on, at least for a while
I need help! For the past few months I could never build lights, it instantly fails no matter what level, project, quality, or engine version it is, here are the Swarm Agent logs after attempting to build lighting as well as the error logs in the engine.
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
Here is this short teaser/announcement trailer for probably the biggest VR fangame I'm working on, sorry I couldn't really show any gameplay, still working on it. Hope you all enjoy!
Vintage animatronics by @Battington & @TheMediocreMakers
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Here are 3 renders I did in Unreal Engine.
Vintage Fredbear, Bonnie Bun, & Puppet models by @Battington & @TheMediocreMakers Carousel, Tables, Chairs, & Booths by @rockin-e26 Gift model by @Rofnay_Official
Haven't posted in a while so here is some art I did for a game project (its not anything I have announced yet), the back drop was concepted by me and done by my friend Lynx.
The Vintage Animatronic Models are by @Battington & @TheMediocreMakers
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
So does anyone know how to fix this ghosting issue in the Volumetric Fog while keeping it optimized for VR? or do I just need to fake the volumetric lighting somehow. Help would be appreciated.
5 comments