Unrelated, but hello!
Im working on a silly fun game, its an original concept that i can't wait to show off. Please follow the new gamejolt page here --> https://gamejolt.com/games/AbsoluteResolve/974201
Next up
Small update, realized that the dash blur wasnt working. Heres a screenshot of how it currently looks.
Deciding on how big the screen space should be, this might be the way i go (Dont mind the mixels with the menu for now)
Made some progress this week, i cant wait to make more! I'll leave a lil dev log of my progress and stuff.
Applications to join the InternalDevs (Dev team name) is OPEN! We are looking for all kinds of talent, from starting or experienced! We're happy to grow as a team! Interested? Feel free to shoot me a DM! @Directal on Discord!
Hey everyone, directal here.
Man UE was fun this year! Merry Christmas everyone!
Feel free to read the article that explains some stuff about the game :)
A sneak peak of the battle engine :]
Debating wether i should switch to pixel art for Dust matters Just a thought for now, but its more likely If i do switch I might reuse DRID assets idk. The Battle Background looks cool in pixel art
while the player sprites are like mostly place holder, (imo needs touchups by someone experienced :] ) This is good progress to what i vision this game being. The tile art is official
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For those who watched underevent, meet expo! Expo is a skinny / lanky humanoid entity, with a whiteboard for his head.
He uses a 'expo' marker to draw faces on his whiteboard to convey emotions! Hes eager to meet you soon! (art by https://wily-art.tumblr.com)
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