Game
Carnage in Space: Ignition
7 years ago

Up to Speed (v2.0.1)


The problems with the Mac and Linux updates have now been resolved, and all three platforms are updated to remove/deprecate the online services. For more information, see the previous update.

Additionally, this update fixes one bug:

== Bugfix ==
[MENU] It was possible to select and click the file select options with the mouse while a confirmation dialog was open.



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Rejoice! The jankiest puzzle in the game has been re-done.

It's still a little fiddly, but now the boulder's less likely to do screwy things like get stuck on a platform, or teleport you to the side on touch.

I updated the character select screen again!

I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.

I also combined player & difficulty onto 1 screen for efficiency.

Sure has been a while since I posted something new, huh? Well, that's because I've been working on something big (that, and bugfixing).

Here's a little preview of that something!

Behold, your reward for beating boss rush - this sick-as-heck 3D cutscene I threw together over the weekend!

Yeah, I know the game is mostly 2D, but I really felt like going way over the top with this game mode. I hope it paid off.

Presented without comment.

In case you missed it - SEQUEL BETA TESTING!

Carnage in Space: Crucible is coming Soon*!

If you'd like to try it early and help me perfect it, read below to join the beta test and score a free copy!

Scenic subterranean lake ambiance.

It seems so peaceful... for now.

READY YOUR WISHLISTS!

More underwater friends :)

I thought the escape sequence in Chapter 2 didn't have enough urgency to it, so I spiced it up a little.

I also wrote a new song to go with it!

Keep an eye out for this in the next update, coming... whenever I feel like it.