Update 1.0.2
*Remade the 5th attack
*Made the game over screen slightly better
*Made some the screen rain effect sync up with the music more; might remove it one day idk
*Fixed the blasters resetting on the 7th attack
Next up
can we just stop making new undertale aus so edgy and generic
I took a very long break. Partly because I just couldn't develop at all during that time
Anyways, 9 attacks are done. So basically halfway done.
This will probably be my last fight on Xuong's engine, but it was fun.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










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