Game
Undertale Hardmode Tears In The Rain Sans Fight - woah, that's a lot of words.
3 years ago

Update 1.0.2

*Remade the 5th attack

*Made the game over screen slightly better

*Made some the screen rain effect sync up with the music more; might remove it one day idk

*Fixed the blasters resetting on the 7th attack




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I took a very long break. Partly because I just couldn't develop at all during that time

Anyways, 9 attacks are done. So basically halfway done.

This will probably be my last fight on Xuong's engine, but it was fun.

can we just stop making new undertale aus so edgy and generic

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I worked so hard to get all four of them to the end safely, but then...

Only true badasses may pass! #conceptart #art #gamedesign

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Colorful Fox

Happy Late Easter!