Game
Undertale Hardmode Tears In The Rain Sans Fight - woah, that's a lot of words.
2 years ago

Update 1.0.2

*Remade the 5th attack

*Made the game over screen slightly better

*Made some the screen rain effect sync up with the music more; might remove it one day idk

*Fixed the blasters resetting on the 7th attack




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can we just stop making new undertale aus so edgy and generic

I took a very long break. Partly because I just couldn't develop at all during that time

Anyways, 9 attacks are done. So basically halfway done.

This will probably be my last fight on Xuong's engine, but it was fun.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Path of Kami: The Evolution of the Lore

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I was bored, so... ManutKat.

What you all think

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)