Game
The Cursed Sword of KYLE
2 years ago

Update 1.0.4, is now up. It's also kinda big.

There are new status icons and a few general changes, but the most significant changes are in the towns. There are new NPCs, new dialogue, and a couple of NPCs will now change locations as you progress.


Much of these changes were implemented to address criticism from d757gaming's livestream about how the towns felt kind of lifeless.

I'm still considering how/if I want to address the issue of a few maps being too big and empty, or whether I should tone down the earlygame even more. Some places are intentionally empty-looking, and the game is supposed to be punishing.

By the way, I'll be holding off on updating the game until late next week. Around that time, I'll add in some new screenshots, too.


Be careful when importing saves. Since some objects and events were moved around, you may end up stuck in unexpected places. The encyclopedia may have issues updating as well.


  • Blue Potion HP restoration increased from 45 to 55.

  • All bosses available in the demo now drop more Sil.

  • Elemental aura states and elemental weakness ailments now have unique icons.

  • Skills that apply these states also have these icons.

  • Battle dialogue text boxes now display the speaker's name.

  • Added dialogue in the Human Kingdom - South overworld that gives basic directions to the Middle Wilds. The dialogue will only appear after completing the first main quest.

  • You can now sleep in Olrock Castle by interacting with the beds. Before, you had to interact with nearby NPCs to do so (which you can still do).

  • Added some new dialogue for a few NPCs in Olrock Castle.

  • Added a few NPCs and treasure spots in Olrock Castle.

  • Added a new treasure spot related to Cliff Man in Olrock City. It will appear after finishing the first main quest.

  • The Olrock moat fisherman has an additional, less pointless dialogue line.

  • The moat fisherman will now move to another location in the world after the first main quest has been completed.

  • Added a few other NPCs and treasure spots in Olrock City.

  • Added a little more detail to Olrock City's map.

  • Added a few NPCs in Forest Town Ced.

  • Added a dialogue choice box for the elderly fisher in Ced. It will only appear if you're going down the right route.

  • Added and changed a little dialogue for existing NPCs in Ced.

  • Made a few map and enemy placement adjustments in the Murkwoods.

  • Some other dialogue and map changes I don't really remember.



0 comments

Loading...

Next up

Just workin' on a little something or other here.

Just the first map for my next project. Just a lil' map. Just a lil' thing.

(Game page eventually)

(Made with Time Fantasy assets)

100+ downloads! (including other sites) Plus, a release window for the postgame.

The full version of the Cursed Sword of KYLE is now released!

Now, our somewhat experienced adventurers can complete their quest to deal with a certain troublesome treasure.

The main story is about 4-5 hours long, with some optional stuff here and there.

Old art that I will never use, now it is YOURS to use! Most of these are gals, but I think some of them are ambiguous heh heh. Well, enjoy! https://gamejolt.com/games/freeportraitsrpgmaker/975424

The sequel to The Tower of KYLE now has it's own game page (linked below)! It'll be rather longer than its predecessor, so I'll need a while to work on it. I plan to release a demo next month, though.

https://gamejolt.com/games/kylesword/760565

It's Goro

These are recolors of RPG Maker MZ assets to make a Black Dragon and Nightmare. Pretty basic stuff, but some may find it useful. Be sure to read the terms of use in the article, though.

The video shows how they look in-game: https://youtu.be/wdU948Oz4ho

kyletower 1.0.6 patch notes

Some of the changes here were based on a review on the rpgmaker.net page.

The game is a bit more difficult now, but the XP and Sil pool is larger to compensate.

Been working on some icons for The Flipside. Some are for items and others are for spells and attacks.

When you forge into the tundra, it pushes back...

The demo for The Cold Trail is now available!

It features about an hour of content, including a couple of dungeons and an introduction to the story and characters.

Feel free to take a gander if interested.